下面是Java实现小程序简单五子棋的完整攻略:
简介
五子棋是一种双人对弈的纯策略型棋类游戏,起源于中国古代,俗称"五子连珠"、"连五"等。本文将介绍如何利用Java实现一个简单的五子棋游戏。
步骤
1.创建项目
在Eclipse等开发工具中创建Java项目,选择Swing界面库,创建主类和GUI类。
2.设计界面
利用Swing实现GUI界面,包括棋盘、棋子、游戏菜单等。可以使用java.awt.Graphics类在JPanel上绘制棋盘、棋子等。
示例代码:
public class ChessBoard extends JPanel {
private static final int ROWS = 15;
private static final int COLS = 15;
private static final int WIDTH = 30;
private static final int OFFSET = 50;
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
for (int i = 0; i < ROWS; i++) {
for (int j = 0; j < COLS; j++) {
int x = i * WIDTH + OFFSET;
int y = j * WIDTH + OFFSET;
g.drawRect(x, y, WIDTH, WIDTH);
}
}
}
}
3.实现游戏逻辑
利用Java代码实现五子棋游戏逻辑,包括判断胜负、落子、悔棋等。
示例代码:
public class ChessGame {
private static final int BLACK = 1;
private static final int WHITE = 2;
private int[][] board = new int[15][15];
private int currentPlayer = BLACK;
public void move(int row, int col) {
board[row][col] = currentPlayer;
currentPlayer = currentPlayer == BLACK ? WHITE : BLACK;
}
public boolean isWin(int row, int col) {
// 判断横向是否连成五个
for (int i = row - 4; i <= row; i++) {
if (i < 0 || i + 4 >= board.length) {
continue;
}
if (board[i][col] == currentPlayer &&
board[i+1][col] == currentPlayer &&
board[i+2][col] == currentPlayer &&
board[i+3][col] == currentPlayer &&
board[i+4][col] == currentPlayer) {
return true;
}
}
// 判断竖向是否连成五个
for (int i = col - 4; i <= col; i++) {
if (i < 0 || i + 4 >= board[0].length) {
continue;
}
if (board[row][i] == currentPlayer &&
board[row][i+1] == currentPlayer &&
board[row][i+2] == currentPlayer &&
board[row][i+3] == currentPlayer &&
board[row][i+4] == currentPlayer) {
return true;
}
}
// 判断右上到左下是否连成五个
for (int i = row - 4, j = col + 4; i <= row && j >= col; i++, j--) {
if (i < 0 || j < 0 || i + 4 >= board.length || j - 4 < 0) {
continue;
}
if (board[i][j] == currentPlayer &&
board[i+1][j-1] == currentPlayer &&
board[i+2][j-2] == currentPlayer &&
board[i+3][j-3] == currentPlayer &&
board[i+4][j-4] == currentPlayer) {
return true;
}
}
// 判断左上到右下是否连成五个
for (int i = row - 4, j = col - 4; i <= row && j <= col; i++, j++) {
if (i < 0 || j < 0 || i + 4 >= board.length || j + 4 >= board[0].length) {
continue;
}
if (board[i][j] == currentPlayer &&
board[i+1][j+1] == currentPlayer &&
board[i+2][j+2] == currentPlayer &&
board[i+3][j+3] == currentPlayer &&
board[i+4][j+4] == currentPlayer) {
return true;
}
}
return false;
}
public void regret() {
//悔棋回到上一步,需要自行实现
}
}
4.添加事件监听器
为GUI组件添加事件监听器,例如为棋盘添加鼠标点击事件,代码实现落子和判断胜负等操作。
示例代码:
public class ChessBoard extends JPanel {
private ChessGame game;
private int selectedRow;
private int selectedCol;
public ChessBoard() {
game = new ChessGame();
addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
int x = e.getX();
int y = e.getY();
int row = (x - ChessGame.OFFSET) / ChessGame.WIDTH;
int col = (y - ChessGame.OFFSET) / ChessGame.WIDTH;
game.move(row, col);
if (game.isWin(row, col)) {
JOptionPane.showMessageDialog(null, "恭喜Player" + game.getCurrentPlayer() + " 获胜!");
System.exit(0);
}
repaint();
}
});
}
}
5.运行程序
运行程序,开始游戏。
结语
至此,我们就完成了用Java实现小程序简单五子棋的完整攻略。这只是一个简单的五子棋,如果有更多的时间和精力,可以考虑实现更多的功能,例如人工智能,多人游戏等。
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