下面我将为你详细讲解“android图像绘制(四)自定义一个SurfaceView控件”的完整攻略。
一、SurfaceView简介
SurfaceView是Android系统中常用的视图控件之一,它提供了一个可以在子线程中进行绘制操作的Canvas,使得我们可以方便地绘制动画、视频等复杂的图形内容,同时还可以提高绘制的效率和流畅度。
二、自定义SurfaceView控件
在Android应用中,我们经常需要自定义一些控件来满足自己的需求,而自定义SurfaceView控件是其中的一种常见方式。下面就介绍一下如何自定义一个SurfaceView控件。
1. 定义自定义SurfaceView控件类
public class MySurfaceView extends SurfaceView implements SurfaceHolder.Callback, Runnable {
private SurfaceHolder mHolder;
private Thread mThread;
private boolean mIsRunning;
public MySurfaceView(Context context) {
super(context);
init();
}
public MySurfaceView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public MySurfaceView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
mHolder = getHolder();
mHolder.addCallback(this);
}
@Override
public void surfaceCreated(SurfaceHolder holder) {}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {}
@Override
public void run() {}
}
2. 实现SurfaceHolder.Callback接口
@Override
public void surfaceCreated(SurfaceHolder holder) {
mIsRunning = true;
mThread = new Thread(this);
mThread.start();
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
mIsRunning = false;
try {
mThread.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
3. 实现Runnable接口
@Override
public void run() {
while (mIsRunning) {
Canvas canvas = mHolder.lockCanvas();
if (canvas != null) {
// 在这里进行绘制操作
mHolder.unlockCanvasAndPost(canvas);
}
}
}
三、示例说明
1. 绘制一个矩形
@Override
public void run() {
while (mIsRunning) {
Canvas canvas = mHolder.lockCanvas();
if (canvas != null) {
Paint paint = new Paint();
paint.setColor(Color.RED);
canvas.drawRect(100, 100, 200, 200, paint);
mHolder.unlockCanvasAndPost(canvas);
}
}
}
2. 绘制一个移动的圆形
private int mX = 100;
private int mY = 100;
private int mRadius = 50;
private int mSpeed = 10;
@Override
public void run() {
while (mIsRunning) {
Canvas canvas = mHolder.lockCanvas();
if (canvas != null) {
Paint paint = new Paint();
paint.setColor(Color.BLUE);
canvas.drawCircle(mX, mY, mRadius, paint);
mX += mSpeed;
if (mX > getWidth() - mRadius) {
mSpeed = -10;
} else if (mX < mRadius) {
mSpeed = 10;
}
mHolder.unlockCanvasAndPost(canvas);
}
}
}
以上就是自定义一个SurfaceView控件并进行绘制的攻略。希望对你有所帮助。
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