C# GDI+实现时钟表盘的攻略如下:
1. 准备工作
首先需要在项目中引入System.Drawing和System.Drawing.Drawing2D命名空间,然后在代码中创建一个PictureBox控件,这个控件将用来显示时钟。
2. 绘制表盘
我们可以先创建一个空白的位图对象,然后在该对象中绘制表盘的外圆、刻度以及数字等元素。这个过程中需要使用到Graphics对象和Pen对象进行绘制。
// 创建位图对象
Bitmap bitmap = new Bitmap(width, height);
// 获取Graphics对象
Graphics graphics = Graphics.FromImage(bitmap);
// 绘制表盘外圆
Pen pen = new Pen(Color.Black, 5);
graphics.DrawEllipse(pen, 0, 0, width - 1, height - 1);
// 绘制刻度以及数字
Font font = new Font("Arial", 12);
SolidBrush brush = new SolidBrush(Color.Black);
for (int i = 0; i < 12; i++)
{
string number = (i + 1).ToString();
float angle = i * 30;
PointF pointF = GetPositionFromAngle(angle, width / 2 - 30, height / 2 - 30);
graphics.DrawString(number, font, brush, pointF);
graphics.DrawLine(pen, GetPositionFromAngle(angle, width / 2 - 10, height / 2 - 10), GetPositionFromAngle(angle, width / 2 - 20, height / 2 - 20));
}
注意,上述代码中的GetPositionFromAngle方法可以根据角度和半径,计算出相应位置的坐标。该方法的实现如下:
private PointF GetPositionFromAngle(float angle, float radius, float centerX = 0, float centerY = 0)
{
PointF pointF = new PointF();
pointF.X = (float)(centerX + radius * Math.Cos(angle * Math.PI / 180));
pointF.Y = (float)(centerY + radius * Math.Sin(angle * Math.PI / 180));
return pointF;
}
3. 绘制时针、分针、秒针
在表盘的中心位置,绘制一个矩形作为时针、分针以及秒针的起始位置,然后使用Graphics对象和Pen对象进行绘制。需要注意的是,时针、分针以及秒针的角度是根据当前时刻来计算的。
// 绘制时针
pen = new Pen(Color.Black, 8);
float hourAngle = (hour % 12 + minute / 60f) * 30;
graphics.DrawLine(pen, width / 2, height / 2, GetPositionFromAngle(hourAngle, width / 4, width / 2, height / 2));
// 绘制分针
pen = new Pen(Color.Black, 5);
float minuteAngle = minute * 6;
graphics.DrawLine(pen, width / 2, height / 2, GetPositionFromAngle(minuteAngle, width / 3, width / 2, height / 2));
// 绘制秒针
pen = new Pen(Color.Red, 2);
float secondAngle = second * 6;
graphics.DrawLine(pen, width / 2, height / 2, GetPositionFromAngle(secondAngle, width / 2 - 5, width / 2, height / 2));
4. 将图片显示在PictureBox中
将绘制好的位图对象赋值给PictureBox的Image属性即可将图片显示在程序窗体中。
pictureBox.Image = bitmap;
至此,C# GDI+实现时钟表盘的攻略已经完成,下面给出两个示例说明:
示例1:创建一个控制台应用程序,实时显示时钟
下面是一个控制台应用程序的示例代码,可以实时显示时钟,并在每秒钟更新一次时、分、秒。
class Program
{
static void Main(string[] args)
{
while (true)
{
int hour = DateTime.Now.Hour;
int minute = DateTime.Now.Minute;
int second = DateTime.Now.Second;
Console.WriteLine($"{hour:00}:{minute:00}:{second:00}");
System.Threading.Thread.Sleep(1000);
Console.Clear();
}
}
}
要在控制台中显示时钟,可以将绘制好的位图对象以ASCII码的形式输出到控制台中,代码如下:
Graphics graphics = Graphics.FromHwnd(GetConsoleWindow());
IntPtr hDC = graphics.GetHdc();
SetStretchBltMode(hDC, 4);
StretchDIBits(hDC, 0, 0, width, height, 0, 0, width, height, bitmapData.Scan0, ref bitmapInfo, 0, 0x00CC0020);
graphics.ReleaseHdc(hDC);
需要引入以下的dll和函数声明:
[DllImport("gdi32.dll")]
private static extern bool StretchDIBits(IntPtr hdc, int XDest, int YDest, int nDestWidth, int nDestHeight, int XSrc, int YSrc, int nSrcWidth, int nSrcHeight, IntPtr lpBits, ref BITMAPINFO lpBitsInfo, uint iUsage, uint dwRop);
[DllImport("gdi32.dll")]
private static extern int SetStretchBltMode(IntPtr hdc, int mode);
[DllImport("kernel32.dll", ExactSpelling = true)]
private static extern IntPtr GetConsoleWindow();
示例2:创建一个Windows窗体应用程序,实时显示时钟
在Windows窗体应用程序中,我们可以将绘制好的位图对象显示在一个PictureBox控件中。下面是一个简单的示例程序代码:
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
timer1.Interval = 1000;
timer1.Tick += Timer1_Tick;
timer1.Start();
}
private void Timer1_Tick(object sender, EventArgs e)
{
Bitmap bitmap = DrawClock();
pictureBox1.Image = bitmap;
}
private Bitmap DrawClock()
{
int width = pictureBox1.Width;
int height = pictureBox1.Height;
// 创建位图对象
Bitmap bitmap = new Bitmap(width, height);
// 获取Graphics对象
Graphics graphics = Graphics.FromImage(bitmap);
// 绘制表盘外圆
Pen pen = new Pen(Color.Black, 5);
graphics.DrawEllipse(pen, 0, 0, width - 1, height - 1);
// 绘制刻度以及数字
Font font = new Font("Arial", 12);
SolidBrush brush = new SolidBrush(Color.Black);
for (int i = 0; i < 12; i++)
{
string number = (i + 1).ToString();
float angle = i * 30;
PointF pointF = GetPositionFromAngle(angle, width / 2 - 30, height / 2 - 30);
graphics.DrawString(number, font, brush, pointF);
graphics.DrawLine(pen, GetPositionFromAngle(angle, width / 2 - 10, height / 2 - 10), GetPositionFromAngle(angle, width / 2 - 20, height / 2 - 20));
}
// 获取当前时刻
int hour = DateTime.Now.Hour;
int minute = DateTime.Now.Minute;
int second = DateTime.Now.Second;
// 绘制时针
pen = new Pen(Color.Black, 8);
float hourAngle = (hour % 12 + minute / 60f) * 30;
graphics.DrawLine(pen, width / 2, height / 2, GetPositionFromAngle(hourAngle, width / 4, width / 2, height / 2));
// 绘制分针
pen = new Pen(Color.Black, 5);
float minuteAngle = minute * 6;
graphics.DrawLine(pen, width / 2, height / 2, GetPositionFromAngle(minuteAngle, width / 3, width / 2, height / 2));
// 绘制秒针
pen = new Pen(Color.Red, 2);
float secondAngle = second * 6;
graphics.DrawLine(pen, width / 2, height / 2, GetPositionFromAngle(secondAngle, width / 2 - 5, width / 2, height / 2));
return bitmap;
}
private PointF GetPositionFromAngle(float angle, float radius, float centerX = 0, float centerY = 0)
{
PointF pointF = new PointF();
pointF.X = (float)(centerX + radius * Math.Cos(angle * Math.PI / 180));
pointF.Y = (float)(centerY + radius * Math.Sin(angle * Math.PI / 180));
return pointF;
}
}
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