下面是超炫酷的WPF实现Loading控件效果的完整攻略:
一、前置知识
在开始实现之前,需要掌握以下知识:
- WPF布局和控件的使用
- WPF动画和装饰器的使用
如果您对以上知识不熟悉,建议先学习WPF相关的基础知识。
二、实现思路
实现一个Loading控件的思路如下:
- 布局:使用Grid布局,在其中添加一个Canvas控件作为Loading控件容器。
- 动画:通过一个画笔实现动画效果,将画笔的起始点、终止点逐渐改变,形成“圆形进度条”。
- 样式:通过控制画笔颜色和宽度、字体等来实现Loading控件的样式。
- 附加:通过绑定附加属性来控制Loading控件的显示和隐藏等操作。
三、实现步骤
1. 布局
在窗口或页面中使用Grid布局,并设置好行、列的大小。然后添加一个Canvas控件,并将其放置在Grid中心,如下所示:
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Canvas Grid.Row="0" Grid.Column="0" Width="100" Height="100" HorizontalAlignment="Center" VerticalAlignment="Center" Name="LoadingCanvas">
</Canvas>
</Grid>
2. 动画
使用Canvas和DrawingContext对象,通过画笔实现动画效果。具体代码如下:
private void DrawLoading(Canvas canvas)
{
canvas.Children.Clear();
double radius = Math.Min(canvas.ActualWidth, canvas.ActualHeight) / 2.0 * 0.8; // 计算出半径
SolidColorBrush brush = new SolidColorBrush(Colors.Green); // 创建画刷
double thickness = radius * 0.2; // 计算线宽
Pen pen = new Pen(brush, thickness); // 创建画笔
double scale = 1;
canvas.RenderTransformOrigin = new Point(0.5, 0.5);
canvas.RenderTransform = new ScaleTransform(scale, scale);
var tc = new TransformGroup();
var translateTransform = new TranslateTransform(0, -radius * 0.8);
tc.Children.Add(translateTransform);
tc.Children.Add(new RotateTransform(0));
canvas.RenderTransform = tc;
const int segments = 40;
const double angle = 2 * Math.PI / segments;
double delta = 0.015;
double progress = 0;
var geometry = new StreamGeometry();
using (var sgc = geometry.Open())
{
Point pt;
pt.X = canvas.ActualWidth / 2 +
radius * Math.Sin(progress * Math.PI * 2);
pt.Y = canvas.ActualHeight / 2 -
radius * Math.Cos(progress * Math.PI * 2);
sgc.BeginFigure(pt, true, true);
for (int i = 0; i < segments; ++i)
{
progress += delta;
pt.X = canvas.ActualWidth / 2 +
radius * Math.Sin(progress * Math.PI * 2);
pt.Y = canvas.ActualHeight / 2 -
radius * Math.Cos(progress * Math.PI * 2);
sgc.LineTo(pt, true, true);
}
}
canvas.Children.Add(new Path
{
Stroke = brush,
StrokeThickness = thickness,
Data = geometry,
SnapsToDevicePixels = true
});
}
3. 样式
通过控制画笔颜色和宽度、字体等来实现Loading控件的样式。
private void DrawLoading(Canvas canvas)
{
// ...
SolidColorBrush brush = new SolidColorBrush(Colors.Green); // 创建画刷
double thickness = radius * 0.2; // 计算线宽
Pen pen = new Pen(brush, thickness); // 创建画笔
// ...
canvas.Children.Add(new Path
{
Stroke = brush,
StrokeThickness = thickness,
Data = geometry,
SnapsToDevicePixels = true
});
canvas.Children.Add(new TextBlock
{
Text = "正在加载...",
FontSize = 16,
Foreground = Brushes.White,
Margin = new Thickness(0, radius * 0.8 + 20, 0, 0),
HorizontalAlignment = HorizontalAlignment.Center,
VerticalAlignment = VerticalAlignment.Center
});
}
4. 附加
通过绑定附加属性来控制Loading控件的显示和隐藏等操作。
public static readonly DependencyProperty IsLoadingProperty =
DependencyProperty.RegisterAttached("IsLoading", typeof(bool), typeof(Loading), new UIPropertyMetadata(false, IsLoadingChanged));
public static bool GetIsLoading(DependencyObject obj)
{
return (bool)obj.GetValue(IsLoadingProperty);
}
public static void SetIsLoading(DependencyObject obj, bool value)
{
obj.SetValue(IsLoadingProperty, value);
}
private static void IsLoadingChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var canvas = (Canvas)d;
if ((bool)e.NewValue)
{
DrawLoading(canvas);
canvas.Visibility = Visibility.Visible;
}
else
{
canvas.Children.Clear();
canvas.Visibility = Visibility.Collapsed;
}
}
四、示例
1. 在窗口中使用Loading控件
<Window>
<Window.Resources>
<Style BasedOn="{StaticResource {x:Type Window}}" TargetType="Window">
<Setter Property="Background" Value="#EAEAEA" />
</Style>
</Window.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Button Grid.Row="0" Grid.Column="0" HorizontalAlignment="Center" VerticalAlignment="Center" Content="点击加载" Click="OnButtonClick" />
<Canvas Grid.Row="0" Grid.Column="0" Width="100" Height="100" HorizontalAlignment="Center" VerticalAlignment="Center" local:Loading.IsLoading="{Binding IsLoading}">
</Canvas>
</Grid>
</Window>
public partial class MainWindow : Window
{
private bool isLoading = false;
public bool IsLoading
{
get { return isLoading; }
set
{
isLoading = value;
OnPropertyChanged("IsLoading");
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string name)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(name));
}
}
private void OnButtonClick(object sender, RoutedEventArgs e)
{
IsLoading = true;
}
}
2. 在页面中使用Loading控件
<Page>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Button Grid.Row="0" Grid.Column="0" Content="点击加载" HorizontalAlignment="Center" VerticalAlignment="Center" Click="OnButtonClick" />
<Canvas Grid.Row="0" Grid.Column="0" Width="100" Height="100" HorizontalAlignment="Center" VerticalAlignment="Center" local:Loading.IsLoading="{Binding IsLoading}">
</Canvas>
</Grid>
</Page>
public partial class MyPage : Page
{
private bool isLoading = false;
public bool IsLoading
{
get { return isLoading; }
set
{
isLoading = value;
OnPropertyChanged("IsLoading");
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string name)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(name));
}
}
private void OnButtonClick(object sender, RoutedEventArgs e)
{
IsLoading = true;
}
}
以上是实现Loading控件的完整攻略,希望对您有所帮助。
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