C# Websocket连接实现wss协议攻略
前言
WebSocket 协议是一种基于 TCP 传输的全双工通信协议。它的目标是在 Web 浏览器和服务器之间建立实时通讯。wss 协议是一种加密协议,可以保证通讯过程中的数据安全性。本文将分享如何使用 C# 实现 wss 协议的 Websocket 通讯。
准备工作
在开始前,我们需要准备以下内容:
- 最新版的 .NET Framewok;
- 一个支持 SSL/TLS 的 Websocket 服务器,比如 WebSocket.org Echo Test;
- 在 Visual Studio 中安装 WebSocket4Net 库。
实现过程
-
创建 C# 项目;
-
在项目中添加 WebSocket4Net 库,右键项目 -> 选择“管理 NuGet 程序包”,搜索 WebSocket4Net,安装最新版;
-
首先需要创建一个 WebSocket 对象并设置相应参数:
using WebSocket4Net;
WebSocket websocket = new WebSocket("wss://echo.websocket.org");
websocket.AutoSendPingInterval = 10;
websocket.EnableAutoSendPing = true;
websocket.Security.EnabledSslProtocols = System.Security.Authentication.SslProtocols.Tls12;
websocket.Security.AllowUnstrustedCertificate = false;
websocket.Security.AllowNameMismatchCertificate = false;
其中,wss://echo.websocket.org
是一个使用 wss 协议的 Websocket 服务器地址。
- 接下来,需要监听连接状态。WebSocket4Net 为
Closed
、Opened
、Error
、MessageReceived
等事件提供了处理函数:
websocket.Closed += new EventHandler(websocket_Closed);
websocket.Opened += new EventHandler(websocket_Opened);
websocket.Error += new EventHandler<ErrorEventArgs>(websocket_Error);
websocket.MessageReceived += new EventHandler<MessageReceivedEventArgs>(websocket_MessageReceived);
void websocket_Opened(object sender, EventArgs e)
{
Console.WriteLine("连接成功!");
}
void websocket_Closed(object sender, EventArgs e)
{
Console.WriteLine("连接已关闭!");
}
void websocket_Error(object sender, ErrorEventArgs e)
{
Console.WriteLine("连接发生错误!" + e.Exception.Message);
}
void websocket_MessageReceived(object sender, MessageReceivedEventArgs e)
{
Console.WriteLine("消息接收成功!" + e.Message);
}
- 连接并发送消息:
websocket.Open();
websocket.Send("Hello, WebSocket!");
完整代码示例:
using System;
using WebSocket4Net;
namespace ConsoleApp1
{
class Program
{
static void Main(string[] args)
{
var websocket = new WebSocket("wss://echo.websocket.org");
websocket.AutoSendPingInterval = 10;
websocket.EnableAutoSendPing = true;
websocket.Security.EnabledSslProtocols = System.Security.Authentication.SslProtocols.Tls12;
websocket.Security.AllowUnstrustedCertificate = false;
websocket.Security.AllowNameMismatchCertificate = false;
websocket.Closed += new EventHandler(websocket_Closed);
websocket.Opened += new EventHandler(websocket_Opened);
websocket.Error += new EventHandler<ErrorEventArgs>(websocket_Error);
websocket.MessageReceived += new EventHandler<MessageReceivedEventArgs>(websocket_MessageReceived);
websocket.Open();
websocket.Send("Hello, WebSocket!");
Console.ReadLine();
}
static void websocket_Opened(object sender, EventArgs e)
{
Console.WriteLine("连接成功!");
}
static void websocket_Closed(object sender, EventArgs e)
{
Console.WriteLine("连接已关闭!");
}
static void websocket_Error(object sender, ErrorEventArgs e)
{
Console.WriteLine("连接发生错误!" + e.Exception.Message);
}
static void websocket_MessageReceived(object sender, MessageReceivedEventArgs e)
{
Console.WriteLine("消息接收成功!" + e.Message);
}
}
}
示例说明
以下是一个使用 c# 实现的简单聊天室示例:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using WebSocket4Net;
namespace WebSocketChatRoom
{
/// <summary>
/// WebSocket聊天室
/// </summary>
public class WebSocketChatRoom
{
WebSocket websocket = null;
/// <summary>
/// 连接状态
/// </summary>
public bool IsConnected
{
get { return websocket.State == WebSocketState.Open; }
}
public WebSocketChatRoom()
{
websocket = new WebSocket("wss://chatroom-1252544027.cos.ap-chengdu.myqcloud.com:443");
websocket.AutoSendPingInterval = 10;
websocket.EnableAutoSendPing = true;
websocket.Security.EnabledSslProtocols = System.Security.Authentication.SslProtocols.Tls12;
websocket.Security.AllowUnstrustedCertificate = false;
websocket.Security.AllowNameMismatchCertificate = false;
websocket.Opened += new EventHandler(websocket_Opened);
websocket.MessageReceived += new EventHandler<MessageReceivedEventArgs>(websocket_MessageReceived);
websocket.Closed += new EventHandler(websocket_Closed);
websocket.Error += new EventHandler<ErrorEventArgs>(websocket_Error);
}
/// <summary>
/// 连接聊天室
/// </summary>
/// <returns></returns>
public async Task<bool> ConnectAsync()
{
if (!IsConnected)
{
await websocket.OpenAsync();
}
return IsConnected;
}
/// <summary>
/// 断开连接
/// </summary>
public void Disconnect()
{
if (IsConnected)
{
websocket.Close();
}
}
/// <summary>
/// 发送消息
/// </summary>
/// <param name="message"></param>
/// <returns></returns>
public async Task<bool> SendMessageAsync(string message)
{
if (IsConnected)
{
await websocket.SendAsync(message);
return IsConnected;
}
else
{
return false;
}
}
private void websocket_Opened(object sender, EventArgs e)
{
Console.WriteLine("连接成功!");
}
private void websocket_Closed(object sender, EventArgs e)
{
Console.WriteLine("连接已关闭!");
}
private void websocket_Error(object sender, ErrorEventArgs e)
{
Console.WriteLine("连接发生错误!" + e.Exception.Message);
}
private void websocket_MessageReceived(object sender, MessageReceivedEventArgs e)
{
Console.WriteLine("消息接收成功!" + e.Message);
}
}
class Program
{
static void Main(string[] args)
{
var chatroom = new WebSocketChatRoom();
chatroom.ConnectAsync();
chatroom.SendMessageAsync("Hello, WebSocket!");
Console.ReadLine();
}
}
}
该示例连接了一个基于腾讯云 COS 的 WebSocket 服务器(wss://chatroom-1252544027.cos.ap-chengdu.myqcloud.com:443),通过 ConnectAsync() 方法连接,通过 SendMessageAsync() 方法发送消息。在消息接收成功后,会在控制台上输出消息内容。
总结
本文简单介绍了如何使用 C# 实现 wss 协议的 WebSocket 连接,并提供了一个聊天室示例。掌握这些技能后,我们可以在项目中使用 C# 实现实时通讯的功能,提升应用的使用体验。
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