C#中一个高性能异步Socket封装库的实现思路分享
在实现高性能异步Socket封装库时,我们可以采用以下步骤:
步骤一:创建Socket
在使用Socket进行网络通信之前,我们需要创建一个Socket实例。可以使用以下代码创建一个Socket:
Socket socket = new Socket(SocketType.Stream, ProtocolType.Tcp);
步骤二:连接服务器
如果需要与服务器进行通信,可以使用Connect方法连接服务器。以下是示例代码:
IPAddress ipAddress = IPAddress.Parse("127.0.0.1");
IPEndPoint remoteEP = new IPEndPoint(ipAddress, 11000);
socket.Connect(remoteEP);
步骤三:发送数据
发送数据可以使用Socket的Send方法。以下是示例代码:
byte[] bytesToSend = Encoding.ASCII.GetBytes("Hello World!");
int bytesSent = socket.Send(bytesToSend);
步骤四:接收数据
接收数据需要使用Socket的Receive方法。以下是示例代码:
byte[] bytesReceived = new byte[1024];
int bytes = socket.Receive(bytesReceived);
string dataReceived = Encoding.ASCII.GetString(bytesReceived, 0, bytes);
步骤五:关闭Socket
在使用Socket完成通信后,需要使用Close方法关闭Socket。以下是示例代码:
socket.Shutdown(SocketShutdown.Both);
socket.Close();
步骤六:异步Socket
为了实现高性能异步Socket封装库,我们需要使用异步Socket。以下是示例代码:
public static async Task<int> Send(Socket socket, byte[] data)
{
return await Task.Factory.FromAsync<int>(socket.BeginSend(data, 0, data.Length, SocketFlags.None, null, socket),
socket.EndSend);
}
public static async Task<string> Receive(Socket socket)
{
byte[] buffer = new byte[1024];
int bytesReceived = await Task.Factory.FromAsync<int>(socket.BeginReceive(buffer, 0, buffer.Length, SocketFlags.None, null, socket),
socket.EndReceive);
return Encoding.ASCII.GetString(buffer, 0, bytesReceived);
}
以上异步方法示例使用了Task.Factory.FromAsync方法将BeginXXX和EndXXX方法封装为一个异步方法,以便于利用async/await语法糖简化异步操作。
示例一:基于异步Socket的Echo服务器
我们可以基于异步Socket实现一个Echo服务器,以下是示例代码:
public class EchoServer
{
private Socket _listener;
public EchoServer()
{
_listener = new Socket(SocketType.Stream, ProtocolType.Tcp);
_listener.Bind(new IPEndPoint(IPAddress.Parse("127.0.0.1"), 11000));
_listener.Listen(100);
}
public async Task Start()
{
while (true)
{
Socket socket = await Task.Factory.FromAsync<Socket>(_listener.BeginAccept, _listener.EndAccept, null);
Console.WriteLine("Client connected: {0}", socket.RemoteEndPoint);
Task.Factory.StartNew(async () => await HandleClient(socket), TaskCreationOptions.LongRunning);
}
}
private async Task HandleClient(Socket socket)
{
try
{
while (true)
{
string dataReceived = await SocketExtensions.Receive(socket);
Console.WriteLine("Received: {0}", dataReceived);
int bytesSent = await SocketExtensions.Send(socket, Encoding.ASCII.GetBytes(dataReceived));
Console.WriteLine("Sent: {0} bytes", bytesSent);
}
}
catch (Exception ex)
{
Console.WriteLine("Error: {0}", ex.Message);
}
finally
{
socket.Shutdown(SocketShutdown.Both);
socket.Close();
Console.WriteLine("Client disconnected: {0}", socket.RemoteEndPoint);
}
}
}
以上示例代码实现了基于异步Socket的Echo服务器。当客户端连接到服务器后,服务器会接收来自客户端的数据,并将接收到的数据原样发送回客户端。
示例二:基于异步Socket的文件上传服务器
我们还可以基于异步Socket实现一个文件上传服务器,以下是示例代码:
public class FileUploadServer
{
private Socket _listener;
public FileUploadServer()
{
_listener = new Socket(SocketType.Stream, ProtocolType.Tcp);
_listener.Bind(new IPEndPoint(IPAddress.Parse("127.0.0.1"), 11000));
_listener.Listen(100);
}
public async Task Start()
{
while (true)
{
Socket socket = await Task.Factory.FromAsync<Socket>(_listener.BeginAccept, _listener.EndAccept, null);
Console.WriteLine("Client connected: {0}", socket.RemoteEndPoint);
Task.Factory.StartNew(async () => await HandleClient(socket), TaskCreationOptions.LongRunning);
}
}
private async Task HandleClient(Socket socket)
{
try
{
byte[] fileLengthBuffer = new byte[sizeof(long)];
await SocketExtensions.Receive(socket, fileLengthBuffer);
long fileLength = BitConverter.ToInt64(fileLengthBuffer, 0);
byte[] fileNameBytes = new byte[fileLength];
await SocketExtensions.Receive(socket, fileNameBytes);
string fileName = Encoding.UTF8.GetString(fileNameBytes);
Console.WriteLine("File name: {0}", fileName);
using (FileStream fileStream = new FileStream(fileName, FileMode.Create, FileAccess.Write))
{
byte[] buffer = new byte[1024];
int bytesReceived;
while ((bytesReceived = await SocketExtensions.Receive(socket, buffer)) > 0)
{
await fileStream.WriteAsync(buffer, 0, bytesReceived);
}
}
Console.WriteLine("File uploaded: {0}", fileName);
}
catch (Exception ex)
{
Console.WriteLine("Error: {0}", ex.Message);
}
finally
{
socket.Shutdown(SocketShutdown.Both);
socket.Close();
Console.WriteLine("Client disconnected: {0}", socket.RemoteEndPoint);
}
}
}
以上示例代码实现了基于异步Socket的文件上传服务器。客户端可以使用以下代码上传文件:
public static async Task UploadFile(string ipAddress, int port, string filePath)
{
using (Socket socket = new Socket(SocketType.Stream, ProtocolType.Tcp))
{
await socket.ConnectAsync(IPAddress.Parse(ipAddress), port);
Console.WriteLine("Connected to server");
FileInfo fileInfo = new FileInfo(filePath);
byte[] fileLengthBuffer = BitConverter.GetBytes(fileInfo.Name.Length);
await SocketExtensions.Send(socket, fileLengthBuffer);
byte[] fileNameBytes = Encoding.UTF8.GetBytes(fileInfo.Name);
await SocketExtensions.Send(socket, fileNameBytes);
using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read))
{
byte[] buffer = new byte[1024];
int bytesSent;
while ((bytesSent = await fileStream.ReadAsync(buffer, 0, buffer.Length)) > 0)
{
await SocketExtensions.Send(socket, buffer.Take(bytesSent).ToArray());
}
}
Console.WriteLine("File uploaded");
}
}
以上示例代码实现了客户端上传文件至基于异步Socket的服务器。
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